The question: How are pluses on vanilla weapons and armour different than previous editions?
This question was originally posted over 3 years ago. At the time, the question read:
Why do pluses on vanilla weapons and armour cap at +3?
Why do pluses on vanilla weapons and armour cap at +3, as opposed to +5 in previous editions? Is there meant to be a different style of item-based progression in DND5E, or am I just missing something here?
The question has two highly scored answers, currently at +63 and +31, answering the question as written above.
On January 9th, the question was closed as off topic for asking for designer intent.
On January 17th, the question was edited significantly to read:
How are pluses on vanilla weapons and armour different than previous editions?
How are pluses on vanilla weapons and armour different in 5e than in previous editions? I have noticed old editions are capped at +5 and 5e is capped at +3. What, if anything, would change if higher bonuses were available instead?
I do not think there is any debating that this is an entirely different question than it was previously.
Should this substantial revision have instead been a new post? Should we revert the revision and ask that OP post a new question?