The original Deadlands (generally called "Deadlands Classic") is its own rules system. We are currently using the tag both for rules questions on that system, and for rules questions on mechanics added into "Deadlands Reloaded", the Savage Worlds version, which are unrelated to the Classic ruleset (especially this question). We prevent this problem with other systems, like D&D, by having separate tags for the systems, thus it seems like we should follow precedent and also have separate tags for the systems. Eliminating
deadlands in favor of
deadlands-classic would ensure that it is used specifically for rules questions regarding the system.
As for metaplot and settings questions, things fall under one of three categories:
- Common setting elements and backstory for both editions (i.e. stuff happening before 1876)
- Developments during the Classic timeline (1876-1878), which if important enough was included in the metaplot backstory in Reloaded (e.g. "Bloody Sunday")
- Developments during the Reloaded timeline (1879 and onwards)
Given that we currently have only one question on the Deadlands metaplot, a
deadlands-setting tag seems unnecessary and, unless more such questions are asked, we should be able to use the system tag for the system in which the event was described (or both if described in both). Deadlands d20 and Deadlands GURPS were set in the Classic timeline, but to my knowledge, neither contributed to it, so we should only have two possible tags for metaplot issues, although we could create tags for those systems if rules questions for them come up (although given the fact that both of these versions were not very popular, it's unlikley).
So the short proposal: eliminate
deadlands-reloaded, which should adequately cover metaplot issues as well. Additional tags (e.g.
deadlands-d20) could be created if rules questions specifically for those systems should come up (they would not be relevant to metaplot questions).