I'm thinking of asking and self-answering a game-recommendation question. I teach English as a Foreign Language (EFL/ESOL) at a foreign university. I had a great experience last semester running a simple rpg for several groups of college-aged students as part of their English-language tuition, and think rpg.se would be a good place to 'park' this information.
I think this might be really useful to an admittedly tiny group of people (EFL/ESOL teacher gamers) but I would have been glad of this information at the start of last semester. There is some stuff on the web, including a whole paper which I'll reference in my question, but that's of limited use as it's based around AD&D 2 (my 'native' system but not one I'd want to inflict on the innocent). Other references are pretty superficial "I played D&D with my class it was awesome."
I think I'm au fait with the way of writing a good game-recommendation question (specify genre, target audience, level of rules complexity, ask for personal experience), but the latter point could potentially involve a lot of pedagogy (how to introduce students to the necessary concepts and vocabulary, class and group management etc).
My question is: Am I in danger of my question or my self-answer being challenged as off-topic for rpg.se if I include a pedagogical part to the question and my self-answer? Is it a case of making sure that the majority of both is rpg material, or is pedagogical stuff legit if it is specifically "rpg pedagogy"?
I should perhaps also say that my question and answer will be a labour of love, which is why I want to get meta advice first. I'm not expecting to get much (or any) rep from it, but if there's any danger of mass downvoting or closure I'd rather not attempt it.