It seems to me we are getting a bunch of long, rambly, problem-player (and problem-gm) questions all of which share several problems. One is that they mix in many different issues with a huge amount of unknown social context and want - well, sometiems validation, sometimes solutions, to be honest, and the other is that they all end up having mostly the same answers. "Talk to them, kick them, same page, blah blah."
- How do you deal with a player slowing the group because of excessive RP?
- Player has little faith in DM, unhappy with in-game events, acts stubborn, obstructing game play
- Power player is a problem. Any fix?
- How to deal with rude players?
- How to deal with feuding characters derailing the game?
- How do I deal with aggressive/disrespectful criticism?
- How to deal with a DM that doesn't listen to or cooperate with his co-DMs?
- How can I suggest the DM stop trying to kill us?
- My DM is my roommate and not a good DM... help?
It's fine to have near-duplicates in general on SE but when the only meaningful answer to a whole class of questions is identical then maybe something needs to be done.
Workplace.SE has the same issue. They even made a custom close reason for it.
Real questions have answers. Rather than explaining why your situation is terrible, or why your boss/coworker makes you unhappy, explain what you want to do to make it better. For more information, click here.
Should we do something like this, or something else to stem the tide of "blah blah another player bugs me or my GM is a meanie?"