The description of the tag seems to focus on game design, and I think 90% of the questions in it could/should be retagged game-design. Is this tag doing anything for us besides splitting up game design questions into two tags?


1 Answer 1


seems indeed to be (mostly) used as a synonym of .

Both tags cover asking practical game design questions ("I'm making a game and stuck on this part") and cover asking why certain design decisions were made ("Game X did this thing, why did they do that?").

The exception is a small number of questions that are about design of other things, which I've identified below. I've dropped the design tag from these or replaced it with a specific design tag (like ).

If we don't create a synonym, we should definitely be retagging most of these questions to .

Questions where I've dropped or replaced the tag:

I'm pretty sure the rest of the questions are just questions.

  • \$\begingroup\$ Based on the the uncontroversial support for this answer and the lack of counterproposals, [design] has been merged into [game-design]. Thanks for the prepwork that made it a clean merge! \$\endgroup\$ Commented Jul 11, 2016 at 22:47

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