Someone originally asked about this in a comment on the question: Getting artifacts with XP and crafting artifacts with iotum in Numenera
Should we have different tags for Numenera and Numenera Discovery/Destiny?
Numenera Discovery and Destiny are two products which make substantial changes to the game Numenera. Monte Cook Games has said these are not a new version, but the answer to questions may differ based on whether the querent is interested in the "original" Numenera or Discovery/Destiny rules.
Some examples:
- Destiny includes a new cypher crafting system and rules for running communities. This is a big change as it allows a sense of "progress" instead of slowly decaying world that the players have to endure.
- Discovery includes a large number of changes to existing character features.
In Monte Cook Games's own words:
Numenera Discovery is a revision of the original Numenera corebook, which will soon be out of print. Numenera Discovery improves the clarity of the game rules and dramatically increases the options available to players. [...]
But this isn’t a new edition. There have been no substantive changes to the way the game plays mechanically, or the way NPCs, creatures, cyphers, artifacts, and other items work. And the setting isn’t changing either. This means you can keep using your bestiaries, adventures, card decks, character portfolios, and books like Into the Night, Technology Compendium, and Jade Colossus, and we will not issue any “second editions” of our supplements. And you can use future supplements with the existing Numenera corebook, if you choose to keep using it instead of Numenera Discovery. You don’t even have to make any changes to your current character—although you’ll now have more options as your character advances.
Should we have a separate tag for Numenera Discovery/Destiny?