36

They're not the same This is a common equivalence that I've seen applied too, but it's a false equivalence. The idea seems to be that every GM could rule differently, so the answer is as diverse as the number of GMs in the world, so it must be primarily opinion-based, right? But that doesn't quite pan out in practice in regards to how to use our Primarily ...


26

This is gonna be long. You've asked some very important, very complex questions and I'll try to do them justice--but you don't have to take my word for it. As we get deeper into the material I'll be offering links to references, histories, and further explanations of various themes and topics. I highly recommend using those links as jumping-off points for ...


25

We accept such questions. (That's a link to the Meta.SE FAQ entry on this subject.) In part, we do because we are the content that Google serves up, and if we can provide better content or a better synthesis of content than what a current Google search turns up, we will have magically improved future Google results. In part, we do because we also embrace ...


20

The platform someone is using to roleplay will obviously have a practical impact on their situation and the relevance of solutions the answers might present, but that's par for the course here. Platform doesn't determine whether a question is on or off topic, so closing it because “video games” is part of the background context is unnecessary. In practical ...


20

The problem is not with the word “should” per se, but it is a warning sign of an opinion based question, and it does tend to encourage people to answer with opinions and not facts. “What should I do” is often found along with a complete lack of criteria for an answer. “I could play a bard or a ranger, what should I do?” These questions are put on hold for ...


18

The question is off-topic because it's a very bad fit for the Stack Exchange's resources (crowds of experts) and mechanics (voting-based evaluation and sorting). The Stack Exchange is founded on the wisdom of crowds: multiple people give answers based on their expertise in the subject, then the voting of other experts lifts up good answers and pushes down ...


16

Thank you for taking this to Meta: comments on the question itself were clearly not a productive channel for improving your post. I need to clear up one misconception above: you say that a member of the community put your question on hold. That's not true. Five members of the community put the question on hold. As one comment pointed out, only the most-...


16

I have often seen "too broad" and "opinion based" as reasons to close homebrew requests. I'd recommend using "opinion based" as the close reason.


15

I'm afraid I don't see the problem. Boiled down and paraphrasing, this is what I see this question saying: “I wrote a question that was looking for opinions, which was closed because the site doesn't answer questions that are looking for opinions.” “I edited it to be a question the site could answer. I think the new version of the question is a valuable ...


14

This is not site policy; this is Stack Exchange rules – Be nice. Each and every one of us is required, by the tenets of the Stack Exchange network, to be nice. Being nice means, among other things: Be welcoming, be patient, and assume good intentions. It is not welcoming to assume we know better than the user him-or-herself what they want. It does not ...


14

It is too broad. From What types of questions should I avoid asking?: You should only ask practical, answerable questions based on actual problems that you face. Chatty, open-ended questions diminish the usefulness of our site and push other questions off the front page. This question you've asked is the second kind of question. It is not actually a ...


13

Your question was put on hold for other reasons, as KRyan explained in a comment on your question (bolded). Immediately afterwards, he goes on to explain the real reason why it's remaining closed: Ultimately, the reason given is just what received the most votes, which may have been due to misunderstanding. But even if it’s on-topic, it is still ...


13

I've undeleted this because I want to explain. (You may also want to take the tour before continuing to read this, as it covers some important basic concepts for how the site works, and I notice you haven't seen it yet.) We close things here. It's an integral part of the process of maintaining the site's focus on practical, answerable, non-debate, non-...


12

Common reasons I can think of right away with some suggested wordings: CRPG questions RPG.SE is about pen-and-paper, LARP, and other analogue RPGs. This question is about computer RPGs, which are off-topic. Too-broad character build and charop Character build and optimisation questions must include specific requirements to be on-topic. The bad kind ...


12

This question is complicated, because there's a lot of different things going on here. In general, "Why is question X treated different from question Y?" isn't a real good question. Well, they're nearly three years apart, different people participated in each, maybe a mod hadn't drunk coffee that day, etc. Proof by "but but another question did it" is ...


11

Your description of the on-hold status of the question seems somewhat disingenuous to me. You engaged in a long conversation in the comments on it which include statements such as: Ultimately, the reason given is just what received the most votes, which may have been due to misunderstanding. But even if it’s on-topic, it is still hopelessly too broad, ...


11

For my part, I found the question... kind of uncomfortable, for reasons I cannot quite articulate? I think it may in part be that I am not interested in inviting questions or criticisms of my houserules (even though I’ll happily volunteer individual cases where I use a given houserule if it is relevant, since that establishes that I have actually tried what ...


11

There are two downsides, one technical and one communicative. The technical issue is that we've used up our allotted number of custom close reasons: we get three, and we currently have board/card game, video game playing/dev, and shopping reasons as ours. It's in theory possible to petition the SE devs to give us a fourth, but in practice it's only granted ...


11

Yes. No. Usually we close the newer as a dupe of the old unless there's a dramatic disparity in quality that would make the newer one more canonical.


10

I support SevenSidedDie's list, except for "Idle curiosity and amusement". To me, that seems to be a catch-all group that could be used for ANY question. Quite honestly, we don't have any way to know what a user's real intentions are when they ask a question and what may seem an idle question to us could be something serious to them. For example, "How do I ...


10

No A question that receives multiple bad answers shows that something in the question needs clarification or tinkering. If the question were in an answerable state, to the standards of the Q&A nature of the stack, then it wouldn't generate bad answers except for duplicates, unsubstantiated claims, or spam. Each of those can be dealt with by the voting ...


10

I would flag for a moderator to act, as they can open the question and close it with the new reason by themselves.


10

Open. Polyhedral dice are within the purview of roleplaying games. Polyhedral dice are a piece of equipment integral to tabletop roleplaying games. The primary use of those dice is for tabletop roleplaying dice, with only a minority of alternative uses such as board games inspired by tabletop RPGs. RPG.SE is the primary site where you would expect to find ...


9

The question https://rpg.stackexchange.com/questions/89730/is-a-low-con-dex-based-eldritch-knight-viable has two problems: 1. Literally asking for opinions Among other things, the question asks for Suggestions for race and fighting style? Am I doing this wrong? Soliciting suggestions like that is almost always purely a matter of opinion. Given a clear ...


8

In reality, I think this question is much simpler than the answers (as informative as they are) have made it out to be. The real issue with the XY problem is that we have absolutely no way of knowing which questions are XY and which are not. We can attempt to heuristically identify which questions are and are not, but as far as I've seen this has a high ...


8

We are not Dice.SE. It should be closed (according to how our current site is scoped) Here's what the tour has to say about the purpose and mission of this site: RPG Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. We cater to hundreds of tabletop RPGs including D&D, Fate, ...


7

I think it is obvious that the question being discussed is about role-playing games and should be on-topic. The video game is just a platform the asker is role-playing on, and has no real bearing here. The fundamental content of the question is not about the platform, it's about issues that could equally well happen in a forum game, a chatroom game or even a ...


7

The built-in close reason wordings are hardcoded and the same on every Stack in the network to ensure consistency in the basic SE rules. We don't have the ability to customise how the Unclear reason is worded. To change the wording, the Stack developers would have to change it on every Stack. To get it changed would require making a clear case on Meta SE for ...


6

The question, if refined, is on topic here. That doesn't mean this is the best place to ask it, however. As you can see from the way the question is developing, it's a whole different subculture, where abbreviations like "ERP" are not well known in the tabletop community, actual functionality about "servers" and "channels" that is probably relevant with ...


6

First, just because somebody puzzled out enough of what you were asking to give a correct answer doesn't mean it's clear to a general audience. One person gave you a good answer; five people voted to close it. Second, I suspect (though I can't speak for the voters) that the clarity problem lies in presentation rather than content: your question is buried at ...


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