Underappreciated System Uplift Contest
Title really needs work. Basically, a series of prises go to the users who best lift systems with less than 50 questions and a horrible tag wiki to fully participating tags in this site with graduated prizes as a function of how much effort we (the mods) and the community thinks that contributing users have put in.
This is not an appropriate contest type for Stack Exchange.
We're a Q&A site, not a forum or a "share your creations" site. As much as I enjoy creativity (both exercising my own and seeing the fruits of others') and feel it should be fostered, this is not the site for doing so.
If we have to have a contest that focuses on a single RPG (something I ...
Gentlemen, StackExchange is not appropriate for these sort of contests. Part of our mantra is
You should only ask practical, answerable questions based on actual problems that you face. Chatty, open-ended questions diminish the usefulness of our site and push other questions off the front page.
This isn't a practical answerable question, it's just ...
Ok, here is my recommendation:
I really like Cross's site promotion idea and I think it works well as a reward to existing members, but I'd like to add to it something that draws in new members and additionally rewards folks who don't love promotion, but maybe do love some of the under-served games on our site. So let's combine the two into a multi-category ...
When sharing a question, make sure to use the share URL provided by the share link, it has an extra bit:
That second number is your userid, which means you get credit for sharing the link when someone clicks on it.
Suggestion: Use two threads per contest.
First thread announces the contest, with theme, restrictions, deadline, etc. Draft entries would be posted for comments, and modified (but this is strictly voluntary on the part of the participants, a space created for collaboration and input). Votes would be irrelephant and comments would be allowed to hang loose.
Site promotion contest:
Winner determined based on how many announcer, booster, and publicist badges are gained during the contest period.
Garners attention for the site
Easy and objective way to determine winners
Doesn't necessarily improve site quality
Doesn't necessarily leverage all existing site users
Possibly also give ...
Alright! Our anniversary contest has come to a close! It took a bit longer than the start of June to announce this, but that's because in a special twist, we decided to do a live drawing in our chat system! It was a bit of a short-notice thing, so sorry to those who could not attend. Linked earlier is a transcript of the event and how our drawing was made.
Try Something New Month
Encourage members to widen their activities into elements of the site that they don't usually participate in. For example,
Answer questions with different tags than usual for you
Ask questions (if you're normally an answers-only kind of citizen)
Post in meta (if meta is a strange and scary place for you)
Edit tag wikis (maybe you ...
Game of the Month
Pulling from this meta question that is the only other [contest]-tagged question, and somewhat inspired by Brian's suggestion here, we could do a Game of the Month/Week/Fortnight/whatever contest, highlighting one game.
Prizes could be for users in that game's tag with highest total question upvotes (maybe 1st, 2nd, 3rd), highest total ...
This is the traditional format used for submissions by the very-successful prestige class contest hosted monthly on Giant in the Playground. I think this format or something similar to it would be very appropriate for submissions; it makes the prestige classes look like published examples found in some of the later 3.X books (Complete Scoundrel, Tome of ...