Hot answers tagged

27

bug accessibility Poor visibility of answers being accepted in search results Currently answers in search results break a base-level accessibility guideline: Success Criterion 1.4.1 Use of Color: Color is not used as the only visual means of conveying information, indicating an action, prompting a response, or distinguishing a visual element. (This is ...


26

The transition between the main center pane and the darker header and sidebars is visually jarring, and looks like someone copy+pasted a white box on top of something else. The old theme uses a dark-colored top bar, stylized 'watercolor' fading at the edges of the header art, and a subtle gradient in the background image of the main "questions" pane to ...


23

For me, 25% less space for the question list and questions themselves I am actually one of the users who actually uses the site in a narrow window: you know, the folks for whom the old design “looked bad” and should be benefiting? I am not. The space devoted to the actual question and answers is now absurdly tight. It’s very uncomfortable, and detracts ...


20

status-completed We've got rid of Lucitana font and replaced it with Georgia. We haven't changed font size yet, only font face, because we want to see how this gonna work and if it's enough. You will see updated font with upcoming build on production. Lucitana 12px: super tiny text in a whole lot of places. A bunch of places have acquired inconveniently ...


19

Top bar looks weirdly blank It just looks strange, switching from one off-white paper-y color to a different one, and from a grid with images on it to a blank space, and it’s just so large with so little in it that it looks very strange. And this is at drastically reduced widths; at larger widths it looks even weirder. Some kind of divider between the ...


18

status-completed It's now fixed as of April 1. Questions with favorited tags are no longer being highlighted. It's difficult to get a good screenshot of this, but it's easy to check.


18

(Foreword so I can actually sound trustworthy as I write about this: I've been an accessibility developer for the past few years doing things exactly like this.) We don't actually have to change the appearance of the dice. Since we're dealing with screen readers, we can also make a change that targets screen readers specifically and gets them to read out a ...


18

Yes, let's do this. Make the d6 use numbers instead of pips. Theory background. Using text to represent graphics isn't really accessible, and tends to be done primarily because it “works” for people without accessibility needs. Using layout tricks to move “U+2022 BULLET” around the screen is a tidy example of how visual-centric design accidentally defeats ...


17

I think you should change "WECLOME" to "WELCOME". It's up to you, though. ;)


14

status-completed It's now fixed and will be live after our next production build. Post score and vote buttons are not aligned Post score and vote/favourite buttons are visually misaligned. Assuredly a minor issue, but it stands out. It's one of those “can't unsee it” things once you notice it. The visual vertical passes to right of centre of the zero here:...


14

The “Top Questions” header looks out of place The site logo and the question titles are in serif fonts, and this is in a sans-serif font. It’s not the only thing on the page that is (the various buttons, tags, and labels are as well), but it’s the only large thing that’s in a sans-serif font. The other sans-serifs are used in smaller fonts sizes and look ...


13

status-completed The Meta theme is sans-serif The original Meta theme is serif, like the Main site theme. Though the beta theme for Main is serif, the beta theme for Meta is sans-serif.


12

404: A d20 on a 1 saying "Critical failure!" Like this, but a cleaner die


12

I like it! Especially the art, it treads the line between only representing fantasy RPGs with not trying to cram in too much for a design (and some ninjas, and a pirate, and a zombie, and and and...). Only some small suggestions which may be from this being a comp anyway - the grey background on the chat widget doesn't fit, it should probably be the same ...


12

status-completed It's now fixed and will be live after our next production build. Questions with new answers bar doesn’t stand out as well as it used to The gray doesn’t stand out well against the paper-y background. It used to be yellow, and more importantly had a border so it stood out.


12

status-planned - As of writing, this color isn't configurable per-site but most of the sites with non-white backgrounds for their content areas have the same concern. We'll be looking into making this a different color in the short term but only using color to set it apart isn't a great choice, so we'll be looking at alternate options for making these ...


11

status-completed It's now fixed and will be live after our next production build. Our main site's footer links are growing envious of the header and appear to be marching upward for battle. Please subdue them and put them back in place before a war between the header and footer breaks out and destroys the whole page of content between them! The meta ...


10

The designer, Jin, explained a bit about it in the original post about it, Design for RPG.se: I'm also subtly using dice as recurring visual elements throughout the site, as seen as the logo, accepted answer background and voting arrows. The hexagon divided into triangles invokes the shape of a 20-sided die — one of the most common dice ...


10

status-completed It's now fixed and will be live after our next production build. Cross-posted from our existing Q&A on the subject, to ensure it’s seen as part of this update. Heading margins are still reversed, closer to the preceding paragraph than the following one. p, h1, h2, and h3 all have margin-bottom: 1em; applied. What this means is that, ...


10

The header graphic is an original artwork by Dean Spencer, commissioned for RPG.se. It hasn't been used anywhere else. You can read more about our design in the original announcement unveiling the site's graphic design: Design for RPG.se.


10

I did some editing in my own browser to see what some variants would look like. Crossed out ones aren't feasible under the new layout. 1. Header image flipped horizontally 2. Header image allowed to fill space Technical implementation: in this variant the image is added as an image element instead of a background, and fills space until it touches the logo ...


10

Why are we wasting 2 inches of screen space with an empty left sidebar? The site is about Q&A, use the space for the content please.


9

Far too much waste of horizontal space. Why is there a column dedicated to Home, Questions, Tags, Users, Unanswered? Why are votes, answers, views aligned horizontally? This is more than a third of the page wasted.


8

The new design looks great, but IMHO the sketchy look should probably be very close to the RPG's design when/if we get out of beta.


8

I pushed a fix for this. It will go live after our next production build.


8

This seems to be a simple CSS bug / typo in the RPG.SE style sheet. Specifically, the style declaration for #system-message here on RPG.SE says: clear: none; when it should say (and on every other SE site I've checked, does say): clear: both; Given that there's no reason to actually specify clear: none here (it's the default value anyway), that every ...


8

status-completed It's now fixed and will be live after our next production build. Post score looks greyed-out Post score text colour is technically identical to the outer-rim colour of the vote buttons (#777), but because visual colour bleed disproportionately affects thin shapes, the number's colour looks too pale beside the buttons and doesn't visually ...


8

The top image is staying As we can see with the new beta site theme preview, we're keeping it: The top image is an original artwork by artist Dean Spencer, commissioned specifically for RPG.se at the cost of real dollars. We've had it ever since we had a site design at all: six years. SE won't be buying new art for RPG.se every year (and probably never).


8

On mobile (specifically mobile Safari for me), the review queues have buttons with white text over a pale gradient, giving too little contrast and making them slow to read accurately: (Since those pages aren’t responsive yet, they’re extra hard to read on small screen devices.) On desktop the button is solid and darker, so it's okay: The Meta versions are ...


Only top voted, non community-wiki answers of a minimum length are eligible