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Let's not opt out The motivation for wanting out is perfectly valid, but I think the benefits of HNQ to tabletop players outweigh the problems that HNQ attracts. The bad side first I'm speaking of a trend here, not a universal rule: HNQ questions don't tend to be particularly good. The selection emphasizes scandal over substance, clickbait over clarity. ...


51

I don't offer a position on the ethics or legality of linking to "D&D Tools" – that's amply covered already, and (despite my frequent writing about the legal issues of copyright) my personal feelings about what should be the ethics and legality are complicated and aren't relevant. There is a practical reason we shouldn't link to that site though. It ...


47

We say “emphasis mine” alongside a quoted passage where some part of the original text has been bolded/italicised, in order to indicate that the emphasis is not found in the original, but was in fact added by us. It's shorthand for “I added the emphasis here myself”. We do this because emphasis in different places can change the meaning of writing, so it's ...


46

If it is really a case of asking about the solution instead of the problem, it's OK to leave comments of the form "Can you state the real problem you're trying to solve so we can suggest alternate solutions?" or similar requests for more information (if it's relevant/needed). However, in some cases there is already a solution domain chosen and that's OK. ...


44

Four could be helpful for the situation mentioned in this comment: Yep, mxyzplk and I are often on the same wavelength (enough that the times we aren't can stand out), but we're also keenly aware that a mental monoculture in the mod team is undesirable for the site. I'm personally looking forward to the stable instability that is magic number 3. – ...


43

We have a high-quality site! I go to this site for expert answers on RPGs, and it still meets my standards most of the time. I am kinda biased towards and against certain users at this point, but new user posts are still frequently quite good and sometimes someone surprises me. Participation in other sites similar to ours, like writing and worldbuilding, ...


42

No, not unless they are truly RPG-centric. A Summary: What to do Add a section to our FAQ defining what is on topic or off topic. My second draft of the wording (that I'm still not completely satisfied with): Question about a general real-world topic such as history, geography or economics, whilst relevant to RPGs, may be off topic if they are not RPG-...


42

I think this goes back to one of the core statements about Stack Exchange sites. Asking Expert questions, getting expert answers. To me, and I have no context having not read or played Fate, it seems like people are so bogged down with non-expert Fate questions that the first instinct is to give an answer suited for a beginner in the system and not an ...


42

I'm a college instructor. I teach hundreds of students across multiple courses a semester in the same major. When I receive an email from a student asking what will be on an upcoming quiz or what they missed in the last lecture or what the assigned textbook is or whatever without stating the course they're asking about, I reply by asking for the course, even ...


41

One of the reasons that we give and receive verbose answers here is because there is rarely ever 1 correct solution to an RPG problem. On SO oftentimes an answer can only consist of a small block of code that fixes whatever the problem is. But a good answer will explain it. But we get two kinds of questions here. The first is a cut and dried rules ...


41

If you play RPGs, you're an expert and welcome. The line "Asking Expert questions, getting expert answers" has a particular history dating to when it was just the original three sites. "Expert questions" was important because they didn't want to teach askers the basics of how to program. Being an expert meant that you already knew how to program and what ...


41

I completely disagree with the notion that the list is “just a list” and that voting has no meaning there. The list is not just a list of random websites; it is a list of our suggestions. Voting indicates (or should indicate) how much we, as a community, recommend a given website. Obviously, issues of differing topics mean that higher votes don’t strictly ...


41

We aren't D&D5e.stackexchange.com Yay! We still have a hugely active 3.x and 4e community, so our that-new-thing-only issues have somewhat diminished. We are still largely D&D.stack, but Fate seems to have carved out an okay market share with our users and Apocalypse World isn't doing bad either. Overall I think we've made some small positive ...


41

Though you can ask we can't answer due to votes being a private affair. Never fear though: all kinds of targeted-voting is detected by the system and, when the daily scripts run, it reverses the votes that are part of the offending vote pattern. Targeted voting is contrary to our goals of having votes reflect content quality, so though even targeted votes ...


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40

Yes, terminology like this should be edited away liberally from questions, answers, and especially question titles. People could be quite reasonably offended by this language - it's making disrespectful stereotypical judgements - and that in itself might well be a good enough reason to edit these terms. But there's another reason as well. "[societal-role]-...


40

I have removed this answer. “Advises actual real life harm” is a pretty good identifying criteria for answers that are a bad idea to have on our site—though in this case it's more like “advice that if taken seriously will lead to someone dying”. As you noted (and cited in your comment on the answer) people expecting to swim around in a 60-pound suit of ...


39

Yes I think there is something wrong. Matter of fact I think there's 2 things wrong with this site compared to other Stacks. And as they are connected, I'm not sure which is cause and which is effect. Or Hen and egg. I cannot say which was first. So I cannot necessarily blame the mods for it, it might just be their reaction. Community Behavior The way I ...


39

First, we do have a Be Nice policy, and no racist or otherwise offensive content will be allowed here. Furthermore, we don't want links to places where offensive content is prominent, like 4chan/8chan. So links to any MYFAROG sites with racist or white nationalist content is inappropriate. However, we don't blacklist discussion of specific games or ...


39

We have some meta process problems I'm still upset about the whole game-rec/tool-rec thing. Since then, I feel like there have been at least a few other failures of process regarding mod/community interaction on meta. It's frustrating to me that moderation takes such a hostile stance to disagreement regarding appropriate site procedure and policy, and ...


38

I look at this from the point of view of the voter, and I try to give answers which are clear to vote on. As a voter, I feel tricked when two different answers that would each be sufficient on their own are lumped into one single post. It means I have to choose only one response to two answers, and that's not cool. (And it leads to "I disagree" comments, ...


38

Well-intentioned help-piles are occasionally problematic. First, the mea culpa: I have been guilty of this as often as anyone else I've seen. Here's the problem, generally: New user posts a poor question. Downvotes and close-votes come quickly. This is proper: we should close unclear or OT questions quickly, and votes are for sorting useful and not-. Lots ...


38

Homebrew-related questions need to be received better It's taken me a while to find a way to say this, but this meta question puts a finger on it. There is (or seems to be) a perceived bias against homebrew that is likely dampening some questions where the community's experience and expertise in this game form could be of great value. At the risk of ...


38

Don’t make adnd another umbrella tag—we don’t need another. dungeons-and-dragons handles that situation just fine, just like it does for questions across WotC-era D&D editions. There doesn’t seem to be a lot of clamoring for that distinction. Moreover, adnd-1e already exists as a synonym of adnd, and breaking that synonym relationship will just cause ...


37

A good charop question is either very specific or very general. If you fall in between you've entered the no mans land of gimmie the codez. There are 3 types of char-op questions that fall into the "good" category in my mind: I'm 90% complete and I need help making the final selection or two. These kinds of questions are generally answerable because they ...


37

Authors bring insight that is often highly valued by us—but that doesn't obviate our voting system and automatically make their answers "right". Unless people overwhelmingly vote for the author's answer, of course. In short, we carry on as we are, and the votes will tell.


37

We accept questions about LARPs (live action roleplaying games), as discussed in Are questions about LARPs on topic?. Escape puzzles would be off topic here, however. Most escape games do not have any roleplaying component (besides a very bare premise of "you must be a patient in this mental hospital" or "you must be a spy trying to ransack this room") - or ...


36

Some resources: Challenging the frame of a question. First, we require that people Be Nice. Insulting other play styles isn't being nice. Second, if you are going to dissent in an answer, make sure to restate your assumptions. People may not share (or agree with) your model of gaming. Being clear in why you are answering in that particular way. Third, ...


36

I'm going to write with a basic premise: MYFAROG's content is unquestionably horrible and neither this question nor its answer are concerned with whether that's the case — we can consider that settled. So far the only defenses we've seen here of the game's content itself have been based on defending it sight-unseen, and we all know that arriving at a ...


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