25

Thought I'd add my PoV here - the mods kindly reached out to me about this when it first happened and I'd been talking with them about it. The ask on our end isn't as simple as Dopplegreener's answer makes it out to be. We'd have to build a dev route that doesn't currently exist to re-protect them, rather than undoing the protection. It's not a five-minute ...


17

Re-ask the question with the appropriate system tag (The following is a summary of what, as far as I can tell, should be done under the current policies and is neither my endorsement nor lack of endorsement for those policies; debates of them are best left in the various Metas more specifically about them) Given the current policy to never add a system tag ...


17

Users are not required to know the answer to their question in order to ask it. This is a fundamental, doesn’t-even-need-to-be-stated, tenet of a Q&A site—any Q&A site. Questions cannot be closed based on what the answer is. Note that designer-reasons questions aren’t—they are closed because of the kinds of bad-and-wrong answers they tend to draw. ...


16

Yes, we should absolutely reprotect those questions. We didn't protect them for kicks, and having all of them become unprotected is actively harmful for us. Doing so takes no effort on our part; Rubiksmoose already stated that “[Stack Exchange staff] have the ability to identify and reverse all the questions this user unprotected” so they're just waiting on ...


15

Here's how this breaks down: We do not, in point of fact, have a problem with answers talking about designer reasons. We do have a problem with answers making big claims without proportionate citation, and with misleading answers. This usually gets corrected by downvoting. Questions asking about designer reasons were banned because, simply, we saw a ton of ...


13

"Closed" doesn't mean "banned forever", but more like "work in progress" "Closed" can seem rather final to users who are more used to forums, so explaining to them that it's more like a "work in progress" state and that the community can reopen any closed question might help to make it feel less final, and ...


12

I opened that question Perhaps in retrospect I jumped the gun but I'm not about to undo it. I came across the question from the review queues. Typically I skip close/reopen reviews, I just check them to see if there is something I need to weigh in on. What I saw was a question that IMO is completely answerable. There were a lot of comments asking for things ...


11

On specifying the game system This might be one of the more crucial things for us to inform new users about. However, our current meta's aren't written with the asker in mind, so I propose we create a support question to cover that and how to do it (and have done so). Suggested wording on the help page: You need to specify which game system you are asking ...


11

Your edit did go too far Because the answer, from your point of view1, is (partially) wrong, and you tried making it right. That is best done by submitting a new answer, one that is right, and backing it up accordingly. If you think the answer is mostly right but there is one point you disagree with (i.e., you think it is a mistake), it's best left as a ...


10

Yes, in this case, there is enough contextual evidence that we can deduce the question is meant for D&D 5e. The original question mentioned several terms that strongly suggest the system in use: Wildemount, a setting in Explorer's Guide to Wildemount, a book published for D&D 5e only. "Chronugy" wizard, likely a misspelling of the ...


10

I don't understand why you think this is a list question The OP has a problem. They want to use the feats Crusher and Elven Accuracy at the same time. Crusher requires them to deal bludgeoning damage. Elven Accuracy requires them to use Dex, Wis, Int or Cha for the attack modifier. There is no immediately obvious way to deal bludgeoning damage while using ...


8

Answers are for answers, not comments The flip side of answering in comments, it might be good to explain to new users why answers should answer the question and not be more like comments, addressing other answers or just providing some tangential point. I see this a lot with new users, a lot of what comes through the Late Answers and Low Quality Posts ...


8

Spam prevention doesn't seem to be the main use for protection (volume-wise) Given the previous data, this would mean that only 212/943 = 22% of protection activity involves spam. 58% of posts which receive spam are never protected This tells me that spam has been not the main use of protection for us in the past. In fact, it seems like a very minor or at ...


8

don't ask why It's a simple change, but simply asking for how the alignment of orcs have changed over the editions is probably fine. Asking why it's changed seems pretty clearly to be a designer question.


8

No, the ability to ask questions about a topic on Meta is not part of any policy. Meta posts will always be able to decide individual cases This didn't become a new part of the policy following KRyan's suggestion; it has always been part of the policy. Creating a meta post to propose something, reaching community consensus, and then acting on it is a ...


7

We should add links to important meta Q&As, either existing ones or new ones that we create specifically for the purpose of educating new users This is partly inspired by what Buddhism.SE has done (based on the comment by Andrew T.); we should add a list of meta Q&As about topics that we feel new users should be made aware of, but aren't currently ...


7

Use the site-wide guidelines Protection was originally created to deal with high volume drive-by posting: [Protection] is meant to be a reaction to persistent abuse from anonymous or unproven participants: when a page attracts a lot of noise or vandalism from outside the community, Protecting it reduces the amount of clean-up needed later on. On our site, ...


7

Please let’s not. The entire point of that section of my answer was that isn’t worth anyone’s time or effort. It would be “an approach,” that would avoid the biggest problems with “just editing,” but it still isn’t a good idea. Why? Because there is absolutely no value in doing so. The entire Stack Exchange model is about amplifying signal over noise. For ...


6

There is enough evidence to say it's D&D 5e. We still shouldn't edit and reopen it without OP editing it. I will refer to D&D 5e as only 5e for the remaining answer. I will borrow from KRyan's and mxyzplk's answers to other meta talks about this. Even if the chance that this is not 5e is 0.01%, it does not matter. There are meta-reasons for following ...


6

There is enough evidence to conclude that this question asks about the fifth edition of Dungeons & Dragons Something to keep in mind: People agreeing with answers here does NOT mean the question should be immediately re-opened or kept closed. Some amount of time would need to pass before an actual consensus can be made, after which action could be taken. ...


6

It is off topic on rpg.se because recommendation/shopping questions are off topic -game-recs, but also tool and resource and site recs. See Are tool recommendation questions on topic? We have a list of forums on Meta because it’s off-topic for the main site as a rec question, but we felt having a “where to go when you get told to go to a forum” list was ...


6

We have lots of similar questions that are not closed. No reason to close this one. My answer is based on this revision, which is the one that got discussion to begin with. Although there is no way to tell a priori, the number of possible ways to do that is quite short. An answer including all ways is completely feasible, as was shown by the answers already. ...


6

I linked a couple in one of my answers here on one of the iterations of the "don't guess the system" question. One was a Dungeon World question people mistook for D&D 5E, another was a Genesys question people mistook for D&D 5E. People, plural. They were both system-tagged at the time, as was this question about changing armor during combat ...


5

We are an edit happy community To try to avoid situations like this one, it might be worth having something here to explain how here at RPG.SE, we tend to edit posts into shape, so new users who might be rather attached to "their" post should perhaps not take it personally; it's just what we do here. Users who are not used to such an "edit ...


5

Ask if you're interested Back in the day, if we guessed a system wrong, it was usually because the question was genuinely interesting in another system. Then we'd repost the question we thought it was and the answers based on that system and the question for the OPs real system would also get answered and we'd end up with two (or, well, at least one) decent ...


5

We have a high moderation capacity One thing to remember about the protection feature is that it is a preventative measure that aims to reduce the amount of (reactive) moderation that is necessary. We have a high capacity for moderation – and most of that consists of community members using their flags and privileges. There’s very rarely more than one or two ...


5

It is site practice to delete unsupported answers Admittely it's never really documented/discussed on it's own, but mostly in the discussions around fun topics like game recommendations and designer intent requests. Specifically, when the questions type really needs supported answers, aren't getting them, and we need to talk about how to moderate them. But ...


4

Until you are actually having the problem in that original question. From our tour: Focus on questions about an actual problem you have faced. Include details about what you have tried and exactly what you are trying to do. This is reinforced in the help page. You should only ask practical, answerable questions based on actual problems that you face. ...


4

We have to unprotect things intelligently Out of the ~700 recently unprotected questions, 5 have gotten answers in just 21 days. All 5 of those answers have since been deleted and/or are at -1 or lower. This works out very roughly to around 2 Very Low Quality (VLQ) answers per week for this group of posts. All of these posts would have been prevented by ...


4

Answer in comments This is a problem that shows up quite often, especially when a question makes it to HNQ. Should users refrain from answers (or partial answers) in comments? When users don't have the time or complete necessary knowledge to provide an answer, they often provide "insights" or "guidelines" as partial answers in the ...


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