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8 votes
Accepted

Why does it require reputation to upvote comments and answers?

It's precisely because we're so different from other platforms that we do this. Stack Exchange is essentially a peer-reviewed Q&A site. We're a bit like if Wikipedia articles had voting and people ...
doppelgreener's user avatar
4 votes

What should I do if I find an answer that is completely wrong?

1. Write a correct answer If you can recognize what's wrong, you probably know what's right, so give the community a nice, right answer. 2. Downvote and move on As Thomas Markov pointed out in his ...
KorvinStarmast's user avatar
6 votes

When should code tags be used for dice syntax?

Code tags if the dice syntax refers to a specific computerized system; normal text otherwise Since AnyDice syntax can be copy-pasted into a specific computerized system, I would say that code tags are ...
HighDiceRoller's user avatar
9 votes
Accepted

What should I do if I find an answer that is completely wrong?

I’ve done that before too: As the declined message states, don’t do this. The site is first moderated by the community, not the moderators, so inaccurate content should be first moderated by the ...
Thomas Markov's user avatar
5 votes
Accepted

Is a question about the balance of an entirely new class answerable on this site?

To get the most out of it, focus your question on the subclass and level range you’re actually going to play. I’ve seen huge questions like this fall flat numerous times. Reviewing an entire class, ...
Thomas Markov's user avatar
4 votes

Why was my post asking for a review of homebrewed traits closed? (appeal from a new user trying to better understand stackexchange)

Lack of Focus You present 15 different traits, but you tell us nothing about how many of them are supposed to impact the game. Like, traits 1 and 2. Other traits refer to traits that are nowhere to be ...
Trish's user avatar
  • 44.3k
7 votes

Are questions about understanding game concepts allowed, even if I am not currently facing a specific problem involving that concept?

On this stack, we have historically had problems with opinion-based answers, and especially with questions soliciting opinion-based answers. That's a problem because it doesn't work well with the ...
fectin's user avatar
  • 13.8k
13 votes
Accepted

Are questions about understanding game concepts allowed, even if I am not currently facing a specific problem involving that concept?

In general, theoretical and hypothetical questions are allowed. The null hypothesis on these questions is that they are allowed, though a particular question may lack detail required for an answer, ...
Thomas Markov's user avatar
5 votes

Are questions about understanding game concepts allowed, even if I am not currently facing a specific problem involving that concept?

Yes. Questions about game mechanics, terms, and concepts are acceptable. Having a specific example of the problem makes for better and more answerable questions, but isn't always required. Having an ...
GcL's user avatar
  • 34.4k
13 votes
Accepted

Is it OK to post a question about an Sage Advice Column entry?

This question already exists. See here: How do I know if an ability is magical? Often confusion arises when the Antimagic Field spell is used, an Armor of Invulnerability is worn, or the Beholder's ...
Thomas Markov's user avatar

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