Hot answers tagged

59

Let experts make expert decisions. This is the whole point of Stack Exchange. The entire model is people who know what they're talking about answering questions. People come here to ask questions because they expect someone here is equipped to solve their problem. As linksassin admitted: Sure, in 99% of cases we may be right. Then we should let our experts ...


42

Yes, these questions are fine. No, actually, they are more than fine—they are literally exactly the sort of thing that makes RPG SE have value. We are supposed to be a community of experts who can tackle difficult questions with strong, authoritative answers that are backed up by considerable experience working on these sorts of questions. It’s totally ...


24

Yes, "we" should stop repeating that phrase Why? In part because it comes off as passive-aggressive The "and nothing more" piece is the particular problem in that regard. That's an unhelpful coda to the original points that were offered up by the game's developers as summarized in this Q&A. Succinctly put... if a feature was meant ...


19

Per a previous answer: only if 5e doesn't occur in a vacuum If there are sufficient contextual clues to determine "5e of what?" such that a player of the game and that edition can clearly recognize them - then "5e" has communicated what it needs to (and adding the tag becomes helpful). If 5e is referred to and no contextual clues are ...


18

We use the Rules As Written because we must When people say "Spells do only what they say they do and nothing more" or some similar phrase, they use it for a number of reasons. Though I'll drop the following links as you may find them helpful: What is the source of the "spells do only what they say they do" rules interpretation principle?...


15

I'm pretty much an outsider nowadays, so this is an outsiders perspective, with little to no regard to policy or how it should work: The brand name "Cola" in my country is being used to describe any kind of drink that is brown, sugary and fizzling. If you order a "Cola" it is assumed you mean Coke. Once in a while a restaurant may not ...


12

Yes, we should, and often do Often being somewhat loosely defined. There are a few trends I've observed which tend to promote the unfortunate recitations of "rules do what they say and nothing more". 1. The stack is currently in a phase which favors ease and consistency of site curation Both in terms of community (votes by users, and discussions on ...


11

We need a great deal more acknowledgment of that fact the it isn’t entirely true D&D 5e dominates our questions these days—as the most recent and popular edition of the most famous and popular role-playing game, this is no great surprise. One of the more common formulations of this sentiment—“there are no hidden rules”—comes from Jeremy Crawford, a lead ...


11

I will echo my answer here. It’s about tweets, but it applies to interviews. Readers decide if answers provide valuable information. Our goal is to help querents and future readers find solutions to their problems, and each person writing an answer is going to do that differently. When you write an answer, you decide what you think is the information ...


10

No. The board game's rules aren't part of any D&D edition's ruleset. Lords of Waterdeep is a board game: Lords of Waterdeep is a strategy board game for 2-5 players. You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and ...


8

I linked a couple in one of my answers here on one of the iterations of the "don't guess the system" question. One was a Dungeon World question people mistook for D&D 5E, another was a Genesys question people mistook for D&D 5E. People, plural. They were both system-tagged at the time, as was this question about changing armor during combat ...


8

Sage Advice is nothing but tweets As far as I'm aware, Sage Advice (i.e. sageadvice.eu) is just a person who collects tweets from various people who helped with DnD 5e and its rules (primarily Mike Mearls and Jeremy Crawford) and is not associated with WotC in any way. In fact, the name is even annoyingly confusable with the actually official rules ...


7

Whether or not you intended it, your words came across as aggressive and hurtful Note that I am not saying that others were not also aggressive in their word choice; what they said could come across rudely (text is really difficult sometimes all the time). On top of that, this is, far and away, a hot-button issue on this Stack, and it has, at times, gotten ...


6

Your question was originally closed for “needs more focus”, and each of these steps are concrete ways you can focus your question on the actual problem you are trying to solve. Step 0: Interact with comments. Usually, close voters will leave a comment explaining why the question was closed. Your question is no exception. All of the steps I am about to offer ...


6

(Non-D&D answer since this question is no longer D&D5-tagged.) I think we've hit a point where different game systems have different standards and your answer should reflect that. E.g., Modern D&D has a lot of rules, written by multiple authors, which accumulate over time. There are official channels for rules updates and clarifications, which ...


6

It is off topic on rpg.se because recommendation/shopping questions are off topic -game-recs, but also tool and resource and site recs. See Are tool recommendation questions on topic? We have a list of forums on Meta because it’s off-topic for the main site as a rec question, but we felt having a “where to go when you get told to go to a forum” list was ...


6

Readers decide if answers provide valuable information. Our goal is to help querents and future readers find solutions to their problems, and each person writing an answer is going to do that differently. When you write an answer, you decide what you think is the information valuable to solving the querent's problem, and the querent and future readers decide ...


5

Provide Context for Links Links to external resources are encouraged, but please add context around the link so your fellow users will have some idea what it is and why it’s there. Context includes that these are tweets from designers but that they have no official status.


4

A curious point of error can be the WoD/CoD mismatch, where players might assume the two share more rules than they do - and give advice based on the wrong system. Without pointing a finger, I have seen this at least twice.


2

Foreword: This post represents my view as a user not a moderator. It is largely a restatement of my view from the previous iteration of this meta. Allowing '5e' as a statement of the system would be a detriment to our site A brief summary of the reasons I believe it is a bad idea to allow this: Multiple systems have a 5th edition D&D is not the only ...


1

It's trivially editable-- instead of asking where it should ask how, the answer to which is probably 'go to such and such a site', but that's allowed.


1

One of the best ways is to do some research first This article for D&D 5e class modification is almost five years old. It provides a conceptual framework around 'what each class is intended to be' and a few mechanical notes on class features. It also provides two complete examples of how to modify an existing class. And yet I see, time and again, ...


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