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17

I support this. MathJax would extensively help a lot of our posts. Server-side performance isn't an issue because we're a small SE, like others that already have MathJax enabled. Client-side performance isn't an issue because it's pretty fast, as demonstrated by those same small SEs that enjoy MathJax. Clearly-presented equations are topically relevant, ...


12

A number of posts would benefit from MathJax's tables, if not its mathematics. The array environment can do tables quite well. (Thanks nitsua60 for finding this!) Here's an example. Note that because we are \begining an environment, we don't need to have the surrounding $$s. \begin{array}{r|lll} \text{Column One} & \text{Two} & \text{Three} & \...


11

Sometimes, when MathJax is added to a site when it's mature and has a lot of posts already, Stack Exchange staff chooses to use \$ delimiters instead of $. This is to prevent things like There are a few decent options in the $10-$20 range. being displayed as There are a few decent options in the \$10-\$20 range. There are a handful of other sites in ...


10

This is a community-wiki post that everyone can edit. Its purpose is to compile a list of RPG.se answers that would significantly benefit from LaTeX markup, as part of the use-case argument for enabling MathJax here. Shog9 said in response to the Code Review request to enable MathJax: Unless there's a large population of posts that could benefit ...


9

Because when we added MathJax to the site, Stack Exchange staff decided to use \$ as delimiters rather than $ because many posts would be impacted otherwise. They cite an analysis by one of our citizens: There are 349 posts that contain dollar signs, more than twice my estimate for posts that might benefit from MathJax (162). 137 of the 349 contain 2 ...


9

Since it comes up a fair amount in fantasy settings like Faerûn, handling accents in a MathJax setting (i.e. table) is... awkward. The û character uses the wrong font in MathJax, for example \text{Faerûn} produces \$\text{Faerûn}\$, with the û in a glaringly-different font (non-text contexts are even worse: \$Faerûn\$). Either accents and diacritics have ...


8

This one slipped a bit in checking in on, but we've turned on MathJax for the site now. Based on Miniman's analysis, we've figured that we should turn it on with the delimiter as \$ rather than $.


7

Mathjax would be pretty cool. It's only relevant to a tiny portion of our questions though, so it had better have a completely negiligible cost to the rest. One factor is performance impacts. I'll get to that. More importantly, one answer suggests that something like "$100 is great, $200 is too much" would partially become MathJax. That's insane and bad, ...


6

By looking at this related meta from Math SE, I found these formatting options which I think may be what you want. You can use \textit and \textbf for italicised and bolded text. For mathematical symbols only, you can use \mathbf and \mathit. $$ \begin{array}{c|l} \textbf{I want this to be bold}& \textit{I want this to be italics} \\ \hline \pmb{\textit{...


5

List of posts identified as candidates, then edited with MathJax: (per this comment) What is your chance to win in a contest where you have advantage and your opponent has disadvantage? What is the statistically superior character creation method, twelve 3d6 or six 4d6? Does a roleplaying game that uses continuous probability exist? How do you calculate an ...


5

Reference for Stack-Useful MathJax structures Mathematics.SE's meta has a nice post detailing many of the tips they've found useful over the years: https://math.meta.stackexchange.com/questions/5020/mathjax-basic-tutorial-and-quick-reference. Obviously we should take care around "dialect" issues: their delimiter is $...$, for instance. TIL you don'...


4

Note that MathJax will make a page slower to load and can be jarring if there's a lot of inline equations (note that typeface and size is different). For superscript in normal text, say for footnotes, use <sup></sup> and html codes for special characters, such as &dagger; for † and &times; for ×. Equations and Maths First, a definition. ...


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