43

Yes, these questions are fine. No, actually, they are more than fine—they are literally exactly the sort of thing that makes RPG SE have value. We are supposed to be a community of experts who can tackle difficult questions with strong, authoritative answers that are backed up by considerable experience working on these sorts of questions. It’s totally ...


28

I’m gonna go ahead and just say “yes” Warhammer 40k is a campaign setting for an RPG. It’s also the setting for a bunch of other things, which means you could reasonably ask about it on SF&F or BCG or Arqade or probably a few other places within Stack Exchange. But the existence of other places where you could ask doesn’t mean you can’t ask here. And ...


22

This category of question is on topic. Stack Exchange's Q&A doesn't just take the form of question and answer. It also takes the form of problem and solution. This principle is why our topicality help says “You should only ask practical, answerable questions based on actual problems that you face.” It's also the principle that allows frame challenges to ...


16

The “Don’t Guess the System” policy was repealed under the platform “Let experts make expert decisions”, and what we want to do here is put to paper some of the ways an expert can identify the system being used in an underspecified question, and give some guidance for steps to take when approaching such a question. Always ask the querent to confirm anyway. ...


16

Two separate questions. You are asking how the spell slow interacts with two totally different features from different classes, that do different things, and I can't really see that there is any overlap in how those features work. These are good questions, and I can't find any duplicates on the site.


12

I Hope For A Good Faith Effort, For Which There Is No Acid Test The headline really sums it up for me: I hope the querents are making good faith efforts to answer their own questions before coming here, but there is nothing other than a personal gut check on my part to estimate if that good faith effort has been met. Why? At the very least, we have a very ...


11

I don't think the flaw is strictly in the question type We don't require questions to have a high mastery of a given system. And I think that extends to asking for an overview of how a system works. That should be something an expert can answer and help with, and I think it's something we can do really well. And I think you've found several – well three, I'm ...


11

As long as they are tied to the RPG The Warhammer (both Fantasy and 40k) lore is a mess. Many things are spread out among the board/card games, novels, PC games, tabletop army books, and the RPGs. As long as the question asks about the RPG aspect, it is on topic. This might or might not include bits from other than the RPG books as sources, but the question ...


11

Step 1: Bounty the question. This is one of the purposes of the bounty system - to seek new answers to old questions for one reason or another. I will leave the bounty banner up for the full week, it points out the issue that needs addressing. At the end of the bounty period, I will award the bounty to the best, most up to date answer. This will mark it with ...


10

Nothing is wrong with just editing tags Maybe you just doesn't have the time and/or energy to go through editing the entire body of the question and so you only edit the tags, which are, for me, a much less taxing edit. I honestly can't see anything wrong with such an action. The question was already recently active, so the bump won't do anything. The in-...


9

You basically homebrew the spells anew. If they follow a general progression (think: Revivify -> Resurrect -> True Resurrect) then one question seems appropriate. If they are totally independent (fireball & magic missile) make separate questions.


9

The dupe target does care about items. The dupe target asks, without restricting the scope to any one category of features: Are there any ways you have used to mitigate this flaw? This means the question is properly concerned with any game feature that solves the problem of Sunlight Sensitivity, and to quote the Dungeon Master's Guide: Game features ...


8

In the image below, I have examples of the four possible highlight states for a question in this order - Watched and Ignored, Ignored, Default, Watched: You probably have the dnd-5e tag set to watched - or, as Someone_Evil's comment points out, you may have homebrew-review set to watched, which is why you haven't noticed it until now, as it is a fairly rare ...


7

We are equipped to handle this through community moderation. We have pretty low volume review queues here. SSD wrote in this answer: Reviewers can just take bites out of it, and bow out when decision fatigue rears its head. Pressing Skip when at all unsure helps a lot in that regard, too. Others will pick it up and take care of a few more, until the whole ...


7

It depends on the questions you have about it. Your questions should focus on one specific problem you're having. That usually means one question per question, but can sometimes closely interrelated questions can be asked together. Our Q&A system's default is one question per question. We work best when you ask a single, discrete question to which people ...


6

I have no expectation As per How do I ask a good question?, research "improve[s] your chances of getting an answer", "helps everyone", "saves us from reiterating obvious answers", and "helps you get a more specific and relevant answer". I do agree, that the description of research should cast its net wider than just ...


6

The house-rules tag description states (emphasis mine): A rules set strives to be complete, but no set of rules covers every circumstance. Rules that are fan-driven and implemented unofficially are termed house rules. Contrast with optional-rules, which are officially created additional rules. House-Rules are for new or modified rules. Whether it's creating ...


5

I think this is a good candidate for having a canonical dupe target. My approach here is going to be to review the evidence that motivates having a canonical question, then propose a question and answer to workshop. Exhibit A: Volume of essentially identical questions with essentially identical answers. We have numerous questions about wish that all follow ...


5

It's a dupe, you want to Bounty Both questions are asking how to mitigate sunlight sensitivity: that makes your question a duplicate. The answers to the older one do fully include an aspect you are interested in. You'd like to see more than just that, so in these situations where you are asking the same thing but not getting the type or quality of answer you ...


5

What I, a unique individual, generally look for These lists are incomplete, they are not a checklist, they are not necessary nor sufficient for me to call a question "well researched". They are just things I tend to leave comments asking for further clarification or leave a downvote for lack of demonstrated research. Like Novak said, we have a wide ...


4

Your first sentence: As part of the financially incredibly successful Avatar Legends: The Roleplaying Game Kickstarter, Magpie Games released a Quickstart, available for free after sign-up in the mailing list. made me feel like you were more interested in promoting a product than in getting an answer to a real question you had. You added extra text to your ...


4

It's on-topic, but ... While system-introduction is something that we cover here at RPG.SE, the question itself doesn't seem like the type to generate good quality content. If you look at the other questions that you linked, you can see that each of them explains why they need the system introduction and provide more context for answers to go off of. ...


4

Questions should generally present a problem that isn’t solvable by just reading the rules. Your question needs to make it clear why just reading the rules doesn’t solve your problem. This is essentially the first point of the help article on how to ask a good question: Have you thoroughly searched for an answer before asking your question? Sharing your ...


4

I put the change through I went ahead and just updated the duplicate list to include both questions as dupe targets. To me, they both seem like good candidates for being called a duplicate so I went ahead and just added the one you wanted to the list


4

Let me start by trying to boil down the issue with (primarily) opinion based questions: The answers to such questions can't be properly evaluated on their quality. That means (opposing) answers will be (up)voted for their popularity instead. We have some means of identifying quality, most relevant here is being supported by experience based expertise (aka ...


4

When I checked my version of Firefox, I noticed that it offered to restart to update. After doing so (now 93.0), the bug appears to be gone. Still bizarre that it was only this site and no other.


3

Most days, you can't, and you need to be okay with that. I don't answer questions about D&D 5E mechanics at all. My top non-system tags are gm-techniques, terminology, roleplaying, system-agnostic, and npc. The questions I've answered under these tags tend to have the following things true about them, even if they're tagged with a system I don't answer ...


3

Just enough Just enough to know what the real problem is. Some questions are like "How does X work?" where X is described in detail in its own chapter of basic source book. We need to know what the OP processed on his own to know where he got stuck, or where he did mistakes. Just enough to know it is a real question, not a noise or set up for easy ...


2

One of the best ways is to do some research first This article for D&D 5e class modification is almost five years old. It provides a conceptual framework around 'what each class is intended to be' and a few mechanical notes on class features. It also provides two complete examples of how to modify an existing class. And yet I see, time and again, ...


2

As we pretty much agree there are various kinds of these questions. Let'S call them numerical: I don't understand Rule X on [Topic]. How does it work? I know there's a rule for [Topic] ([at Location]). What is it? I have no clue if there are rules on [Topic]. What are they? I can't find the rule for [Topic]. Where is it? Type 1 is pretty much the bread and ...


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