I think adding the synonym would be a good idea
I am coming from a D&D 5e perspective here, where the term "sentient magic item" is favoured, but as such as user, I was unaware that the intelligent-magic-items tag even existed until seeing this meta post today.
In the past, I have asked two questions that concern sentient magic items and have now ...
I’m not a fan of having them synonymised, for pretty much the reasons you give.
There are some games where spellcasting = spells (D&D being the big one), but that’s not true for other games, so having them be synonyms always struck me as a bit D&D-centric.
I think there’s room for questions about spellcasting (the activity and process in rules and/...
How do I propose or vote on tag synonyms?
Users with this privilege and a total answer score (total upvotes minus total downvotes) of 5 or more on the tag, can suggest tag synonyms. Users with a total answer score of 5 or more on the tag, can vote for tag synonyms.
They're a thing and they can be created by higher-rep users, and they do ...
Yes, since we don’t need both. We don’t actually care that some systems implement wrestling with various specific named actions and we don’t need tags for them. We tag for topics, to gather together questions on the same topic.
We don’t need tags for grabs, nor for pins, piledrivers, headlocks, or submission holds. Those aren’t separate topics that need ...
We should break the synonym
My question How does the Variant: Spell Points system from the DMG affect game balance? was clearly an example were the spells was inappropriate. Nothing in my question is related to a spell or its effects. spellcasting would have been the correct tag but we can't use it because it is a synonym.
I can't imagine this is the only ...
The pixie tag is fine as-is. No action needs to be taken.
We do have race tags: see elf, dwarf, tiefling, etc. It's fine to also have a pixie tag.
It should not be a synonym of monster because it is not a monster. It may be ascribed a mechanical treatment of monster-ness in some game releases, but we need to look at this more from a generic point of view.
Since this synonym break has been completed, I've taken a crack at editing the tag for this.
For questions relating to the process of casting spells within a game.
Including, but not limited to: spell casting mechanics, improving
likelihood of success when casting a spell, interrupting spell
casting, and mechanics surrounding spellcasting ...