28

You have two questions, one of which is on topic here and one of which is on topic for Arqade. "How does Baldur's Gate generate stats" is a video game question that should be asked on Arqade. Once you have an answer for that, "Is this stat generation method Baldur's Gate used really from one of the AD&D versions?" is on topic here. As discussed in ...


20

The platform someone is using to roleplay will obviously have a practical impact on their situation and the relevance of solutions the answers might present, but that's par for the course here. Platform doesn't determine whether a question is on or off topic, so closing it because “video games” is part of the background context is unnecessary. In practical ...


18

No We can answer questions on offically published RPG settings because they are RPG materials but questions about settings completely beholden to other media are off-topic simply because the experts for those settings will exist on other SEs. Your example would be best served by Arqade because your actual question (story and setting issues in a GW2's world) ...


17

If you're asking about RPG-based video game content, you're probably better off asking Arqade, not us - or finding online communities still discussing these games. Basically it comes down to this: RPG-based games adapt the story and mechanics, and alter them to serve video game purposes, and it's hard to know where the line begins and ends. We know about ...


16

We should change it to "video game," really. "Video game" is a term everyone understands. "Video game" covers consoles, personal computers, and handhelds. Arqade self-describes as a "video game" site. As far as I can tell, they don't cover computer-based games that aren't video games. Game Dev self-describes as a site for "video/computer game developers."


15

I don't think so While the game is fantasy related, it is not a tabletop role playing game or a freeform roleplaying game. I don't think we can become a repository of all fantasy-related lore and asking these questions on the arqade or another stack would both be more relevant to their stack and give you access to more users who have deeper and direct ...


14

doppelgreener covers the general stuff well, but doesn't mention why there are such a dearth of migration options for flag-privilege users. Basically, StackExchange hates question migration. There's good reason for the hate. Often, questions are off topic because they're about the wrong subject, but they're also off topic on the target site. In the past ...


13

I don't think we need a tag for this. We have play-by-chat, online-roleplaying, and indeed roleplaying itself. (I've suggested an alternative name for if we do keep the tag, but this post should be considered support for removing it altogether.) If video game roleplaying is on topic because it's not distinguishable from play-by-chat, then distinguishing it ...


12

The totally generic "this is just generally off topic" close reason is already accounted for. Those of us with the privilege to cast close votes get this handy option for a close reason: ... and we get to say basically anything in there, then cast the close vote. What we write in there becomes a comment on the question, and becomes an actual close reason ...


8

If we must have a tag with “video game” in the name, it should have the hyphen between the two words. And roleplay-in-video-games* would be better and clearer, seeming less like a tag about CRPGs and more obviously about using them as a platform. * We appear to have standardised our tags on roleplaying rather than hyphenating it, despite our title.


8

Yes, but... The kinds of video game–derived RPG questions that will be on-topic here are very specific, and will be more about "under the hood" stuff in a video game. But in order to know that your question is on-topic here, you have to know that the mechanic in question is actually relevant to the RPG. And if you know that much about what exactly the video ...


7

I think it is obvious that the question being discussed is about role-playing games and should be on-topic. The video game is just a platform the asker is role-playing on, and has no real bearing here. The fundamental content of the question is not about the platform, it's about issues that could equally well happen in a forum game, a chatroom game or even a ...


6

The question, if refined, is on topic here. That doesn't mean this is the best place to ask it, however. As you can see from the way the question is developing, it's a whole different subculture, where abbreviations like "ERP" are not well known in the tabletop community, actual functionality about "servers" and "channels" that is probably relevant with ...


5

I think this depends heavily on how the question is phrased. Questions that are purely about the plot belong on Arqade. Questions that try to understand the plot of the game from the perspective of the pencil & paper rulebooks would probably be OK, on the other hand. For example, "What in-game justification is given for the protagonist's immunity to ...


4

While a general question about the lore might be off-topic, there are questions about off-topic lore that are none-the-less on topic for this stack. For example: In an [otherwise off-topic lore] context, I want to create a character backstory that has the potential to accomplish [stated goals that most frequently arise in tabletop RPG-specific ...


4

If you want to ask more like the kind of question you asked, you should just go to Arqade or Scifi. The original version of the question was really not appropriate for our site. It reads like this in essence: “Please explain to me how this thing could've worked that happened in this video game, using the tabletop game rules which the video game only ...


4

Tag gone. Boom! The can has been kicked down the road for us to tackle this some future day. It's been a couple of weeks, and the votes have settled down to be pretty close. I think what they mean is that the community hive-mind generally thinks we can do much better than [video-game-role-playing] as a tag but also we feel that we don't really need the tag ...


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