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- 24 How to relay a game mechanic in character
- 21 How do I signal a flashback?
- 16 In a high magic setting, how should I introduce "unnatural" magic?
- 16 How to make a confinement situation interesting without railroading players?
- 15 Can you redo a failed skill check?
- 14 How to run an encounter where PCs have different observations of the same events?
- 12 Non-lethal weapon damage - does a magic bonus add?
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