DM and Player of Pathfinder 1E, 2E and Starfinder. Rules-nerd and amateur game designer.
Did you know that in Pathfinder 1E:
- If you aren't humanoid, you don't take a penalty on grapple checks when you don't have 2 hands free?
- A particular triggering event can only grant a single attack of opportunity, but that a character with Greater Trip and Vicious Stomp gets two attacks of opportunity when they successfully trip a foe, as a successful trip and an opponent falling prone count as separate triggers?
- That the feint action is not a combat maneuver despite requiring similar prerequisites and being located near the combat maneuvers in the rulebook?
- That there are no rules for how a mount's actions are restricted by being mounted?
- That you can't combine Vital Strike and a charge unless you have the Gorum's Swordsmanship feat, because Vital Strike requires you to use the "attack action" which is different from a melee attack?
Pathfinder rules are weird. Heck, the grappling rules are so unintuitive and complicated that fans have made giant flowcharts to explain them to new players.
Top network posts
- 15 Can Vestigial arms grant Natural attacks
- 14 Will using a wand of Infernal Healing turn me evil?
- 14 How fast can you drink a potion?
- 13 What spell permits the caster to take on the alignment of a nearby person or object?
- 13 When does a poison interval of "one round" end?
- 12 Is there an item that grants Still and Silent spell at the same time?
- 12 Is it a bad idea to have multiple bad endings and only one good ending?
- View more network posts →