Well, then allow me to stand for my question (not that I believe that it's bad moving it to meta, I just believe that it's format is indeed acceptable).
The first issue that people saw with the original version was that it's scope was broader than accepted. I failed to see that, but I may also be failing in expressing my point of view (and I think that I dind't was that much clear anyway). So, okay, let's rephrase it.
The second version is really narrower, but people seems to believe that it's not enough. I ask for a process framework or guideline that the amazing folks at White Wolf may possibly have used. I don't know if there is such a thing, and if there is not, than it's as valid a answer as any other. If no one knows, then well, that's it. An unanswered question, but not unanswerable.
I don't see the issue of which tags should go along with the question as an issue at all. Maybe the correct tags don't exist, maybe that aren't popular so no one brought it up. Anyway, IMHO the correct tag list is more a matter of housekeeping, and so is not a reason to label my question as invalid.
One possible issue that has come to my mind is that this question deals more with game design than with the game itself. I believe that RPG SE covers game design only partially, as this arguably one of the jobs of the DM, at least. I know that there is a limit to that coverage. Yet, I believe that setting creation is something totally in the domain of RPG SE, simply because it's so widespread.
Anyway, I may be again failing to write this question in a good way. If that is so, I'm open to suggestions. And again, I don't think that it's bad to move it to meta.