This is a community-wiki post that everyone can edit.
Its purpose is to compile a list of RPG.se answers that would significantly benefit from LaTeX markup, as part of the use-case argument for enabling MathJax here.
Shog9 said in response to the Code Review request to enable MathJax:
Unless there's a large population of posts that could benefit extensively from it, there's no need to impose the cost on the rest of the posts. A few subscripts don't really necessitate this.
They then compiled a list of answers that would benefit significantly from MathJax support, and the request was eventually implemented.
We need to do our own due diligence and legwork!
List of answers that would improve with MathJax
- How can I test whether a die is fair?
- Can I randomly determine the outcome of an event with 5 outcomes with a d6?
- Improving "fumbles" when using pools of d10s in TROS
- Improving "fumbles" when using pools of d10s in TROS
- Calculating 6D6 similar to poker dice
- How to model a dice pool with re-rolls mechanic?
- Dice probabilities when rolling more dice than needed
- Dealing with large amount of dice rolls for a single damage roll without making it drag on
- Using AnyDice to determine the odds of getting a specific number sequence on multiple dice
- Using AnyDice to determine the odds of getting a specific number sequence on multiple dice
- What is the average roll of a die with an expanded explosion threshold as compared to one with an expanded success threshold?
- Dice pool success probability with one exploding die
- When rolling percentages, do 1d100 and two d10s (percentiles) share the same probabilities?
- Are Earthdawn's dice mechanics as unfair and wonky as my player claims?
- Are Earthdawn's dice mechanics as unfair and wonky as my player claims?
- What is the statistically superior character creation method, twelve 3d6 or six 4d6?
- Does a roleplaying game that uses continuous probability exist?
- How do you calculate the expected damage increase from the sorcerer's Empowered Spell metamagic option?
- How much damage does Great Weapon Fighting add on average?
- How much damage does Great Weapon Fighting add on average?
- How do you calculate the odds of success for an ability contest
- How do you calculate an average damage when damage is conditional on circumstances?
- Considering Complex Dice Roll Probabilities
- How do I calculate the chance of hits?
- What's the probability curve of the D10 Storytelling System?
- What is the formula for average damage for an Avenger against an Oath target?
- What is the formula for average damage for an Avenger against an Oath target?
- Does Concentrate Poison Stack?
- How far do you fall per turn?
- What is the average roll of a die with an expanded explosion threshold as compared to one with an expanded success threshold?
- Experience point calculation for encounters
- Is "Unearthed Arcana: Players Make All Rolls" Correct?
- What is the formula for calculating in-system traveling time?
Deleted answers and answers with trivial uses of mathematical notation [i.e., MathJax would likely not improve clarity] have been skipped. Answers to closed questions have been included.